Wednesday, October 7, 2009, 22:27coming weeks i'll be in Japan, first in and around Tokyo where i'll give a talk at the excellent Ishikawa Komuro Laboratory and to meet up with Alvaro...
... after that i'll head over to Yokohama with the 5uper.net crew for the Japanese edition of the CodedCultures festival. I'll be showing work and giving a presentation at the YCC, there's a symposium at the Tokyo Art Uni and there's one of the famous minimal tokyo nights in UNIT.
Thursday, September 24, 2009, 23:21excerpt below partly on my 'TODO' work:
Mediated_Remains: hidden bits of ourselves
The following text is an excerpt from Josephine Bosma's essay 'Mediated Remains: hidden bits of ourselves', june 2007.
There are also other trails through the static. The digital terrain is layered, logical, but 'flexible'. We create distinctions and rules in this environment that are by no means demanded by its structure. We tend to disregard the importance of what we choose to leave out (and what we can only hide from sight). As we develop our physical selves in this further mediated environment (as in Katherine Hayles' posthuman) we accumulate a huge amount of technological and cultural debris in our trail, which is just as telling about us as our 'official', neatly raked path is. In the digital age the amount of hastily discarded trash and obscured technological traces has grown exponentially.
This explosion of technical, cultural and social traces might be a nightmare for authorities, but they offer a radically fertile ground for all kinds of explorations. The fecundity of our current media environment is almost poisonous in its strength. It is because of this that we witness an explosion of all kinds of play with existing digital structures (like SecondLife, Google or social software such as MySpace). Artists and designers are tapping into the boiling sources of our information flows and they find a huge amount of superfluous, hidden, 'cached', filtered, forgotten or trashed material to toy with. This is the new wealth: a simultaneous, indistinguishable production of culture and cultural sources.
In 1998 the american artist Perry Hoberman presented an installation called 'Systems Maintenance' at the Rotterdam based institution for unstable media V2. In this installation the audience was invited to allign a set of furniture in physical space with its copy in digital space, the result of which could be followed realtime via a projection on the wall. This deceivingly simple work revealed its magic when interacting with it. It turned out to be very, very difficult to allign the apparently identical objects in the two different worlds. Frustration and despair grew by the second. 'Systems Maintenance' was a brilliant combination of poetic and conceptual gestures. I was reminded of it when seeing Walter Langelaar's project 'TODO (Tangled_Object_Description_Overview)'. Langelaar uses 3D object material from Second Life which is 'mixed' with a representation of the WORM building (in which the Media Design graduation show takes place) taken from Google Earth. The new virtual structure that is created this way is then 'collided' with the original building. Differences are emphasized by adding them to the original building physically, by "perforating" the real space with virtual architecture. Whereas Hoberman lets the audience actively experience the awkward split between physicality and activity in real and virtual environments, Langelaar chooses a more subtle approach.
Much like Jan Robert Leegte, just like Langelaar originally a sculptor, he creates a sense of estrangement by literally placing virtual objects outside of the digital grids into the real world. If Hoberman is skeptical of our new environments, Leegte and Langelaar experience it much more as a room for play and surprise.
The mathematical structure of the internet, despite the human landscape created in it, simply begs for systematic and generative art practices to explore it. Like traditional sculptors will see a lump of clay or wood and feel the possible structures inside of it, artists working with the net see connections and metastructures most of us are blind to.
Wednesday, September 16, 2009, 16:24more pics and video on this one soon..
Tuesday, September 8, 2009, 00:34new works in BLURRR at TENT. Rotterdam, with Nina Boas, Iddo Drevijn, Sophie Krier, Walter Langelaar, Gyz La RiviÈre, Strange Attractors, Studio Spass, EsmÉ Valk and Volksrekorders - till 15th of November.
then on Thursday 100909 i'm showing a collage type installation at the GOGBOT festival in Enschede, with work by several artists and authors, revolving around a cultural thread inspired Andrei Tarkovsky’s "Stalker", to a more contemporary rendition in form of the videogame "S.T.A.L.K.E.R.: Shadow of Chernobyl" and the ensuing "fan fiction" or fanfic's...
come look me up, i'm playing curator in a shipping container on market square ;)
then the next day (110909, yes it's another crazy week) i'm showing some /tmp projections outside in De Wereld van Witte de With:
"The World of Witte de With ushers in the cultural season of the dozens of leading arts centres and galleries located on the 'cultural axis': the Witte de Withstraat and the Museumpark of Rotterdam."
Thursday, August 13, 2009, 20:37Oscar just sent a link to a post on his blog, including the video below, showing the final moments of configuring the latest paralevel at Arteleku...
Basically what you see is the reddish cube controlling a custom gamelevel (projected on the ceiling) via camera tracking (using the excellent Gamuza), and additional navigation done via a 3D accelerometer (hacked Nintendo Nunchuck + Xbee's). I'll post some more detailed info on the build process and tech setup soon...
Friday, July 17, 2009, 18:26currently working on a new project at the excellent Arteleku, in the Interactivos?'09 entitled "Mixed episodes in Hybrid Bases" ::
"Mixed/Hybrids – Episodes/Bases. Such transversal, permissive concepts allow us to prepare alliances and exchanges where the poetries of architectural spaces and of any situation. They provoke explorations and relations between what seems not to have a simulated purpose and those small minuscule narrative derivations between consumers and users. They provoke episodes, mixed chapters in hybrid bases stimulating a combination of devices and forces between what is intervened and the intervener, an interactive transit, a fugitive reading between what is contingent and its container."
Moises Mañas & David Cuartielles
Monday, June 1, 2009, 15:00
yesterday i went to an amazing place to visit the beautiful MaaKali, which turned into a truly inspiring experience. The place is called Villa Ockenburgh and it's an old hotel-slash-youth-hostel which is now run by StichtingZ. The main building houses several artist studios and projectspaces, surrounded by gardens and a park, proper estate style...
oh yeah and it's at the beach too ;)
Next to the villa there's this excellent building by Frank van Klingeren which totally reminded me of my old academy, AKI.
The building has been empty for several years now and for some reason got completely trashed by dutch ME idiots, who apparently needed some target practice, and it then got further vandalized by local youth...
(solid steel trying to blend in...)
Since i'm in for a small 'retraite', i might just hang out there for some weeks come summer to work on projects, aaaahhhh
Saturday, May 30, 2009, 14:31quite a crazy week; flew off to Vienna last Tuesday to setup for the opening of the CodedCultures festival and symposium, first time showing the new nOtbOt hardware and casing (pic below). Press conference and opening on Wednesday, great times, and then flew back to Amsterdam Thursday evening to setup for the Fluid Architectures show at NIMK on Friday. Setting up there was no less problematic than usual, ended up recoding much of the work on the day itself (which turned out real nice actually) and more on that show soon...
the Coded Cultures exhibition is on till the 7th of June, the show at NIMK till 16th of August.
Thursday, May 14, 2009, 15:54last week we presented one of our upcoming projects, tentatively dubbed the 'Web2.0 Suicide Machine!', at the Urban Studio Symposium for the Hogeschool Rotterdam.
Tomorrow, Friday 15th, I'll be presenting a new nOtbOt and giving a short talk at the 'Digital Material' book launch, at Studio T in Utrecht.
Sunday, April 26, 2009, 13:21just got back from the LinuxWochen in Linz, which was quite amazing...
>> spot TUX ;)
went over to do the VGA Tester workshop with Arjan Scherpenisse, which was really great!
Despite a huge hangover from the great party the night before at OK, I still managed to cram this moddr_ logo thingie together like below - the circuit generating the image is in the lower-right corner ::
cheers to Arjan and workshop participants, and all the wonderful people i met over the last few days - and thnx dan for letting me crash ;)
Thursday, March 5, 2009, 21:52since my posting 'ere seem to stay somewhat sporadic anyhow, here's a whole string of new stuff i'm doing in coming times...
CODED CULTURES is a binational festival (Austria – Japan) in the year 2009 to explore new artistic practices and creative ability profiles within media integrated project-cultures and digital media related art, focusing on Japan and Europe.
I'll be showing work in the exhibition which takes place at Quartier21 in the Museumsquartier of Vienna - from 27th of may till 8th of june - and then later in the year in Yokohama(!!!) from 14th till 18th of October.
Also starting in May is an exhibition at the 'Netherlands Media Art Institute, Montevideo/Time Based Arts' (or NIMK for short) on fluid architecture in which i'll be making a new site-specific work for the institute, and also i'll be giving a workshop.
The plan for this is to combine tech developments made in the nOtbOt and [[recursive]descent] projects into a new piece which deals with the NIMK building and context itself - let's say the working title is 'The Institute and it's Double'..
This show also features the excellent Pablo Valbuena and Mark Napier, and is curated by Susanne Jaschko.
On the 15th of May i'll be showing nOtbOt at a book presentation for the University of Amsterdam, i'll also be giving a talk there on my 'access' to digital media as an artist - which will probably entail me giving many kudos to all the wonderful opensource projects i've been able to base my work on.
For the 2009 edition of the GOGBOT festival i've been invited as a guest-curator for a videogame oriented part of the exhibition, where i'll also be showing new work made within the Fallout game series - that should fit nicely with the 'Atompunk'(?) theme i guess ;)
more on that here by BruceS...
then somewhere in the meantime some good friends and I are setting up a new studio+gallereh/parteh facility in Berlin someplace (so watch out if u see me crashin into stuff over there again), doing a lot of cool stuff with moddr_ at WORM, and re-working q3aSocialLadder with some Chlorgeschlecht tunes!
and surely there's more to add... soonish.
Tuesday, January 20, 2009, 21:58feels like i'm spending more time in Berlin than in Rotterdam lately ;)
from the 23rd on, for a full week i'll be participating in a daytime program of events which under the theme 'STRUCTURES – Backing-up Independent Audio-visual Cultures' will address both theoretical and practical aspects of today’s independent and experimental music production at the intersections of pop and sound & media arts.
More specifically, you can find us at Kunstraum Kreuzberg/Bethanien - where xxxxx hosts an experimental nine day structure, widening the scope of construction and constructivism to embrace the social and economic structures of production and performance. Public interface is to be made explicit, inviting participation, visit and conversation.
Works produced during this week will be on show in the Bethanien gallery during the month of February.
Then on 30/31 of January i'll be showing several works/installations at C-BASE, Berlin's famous hacker space.
From their site:
"Join us for two days with a selection of installations, video-screenings, virtual worlds, electronic-noise performances and DJ-VJ live shows. We prepare for a battle with VJ Shithead, VJ Sandwoman, the Berlin-based noisecore live act Chlorgeschlecht, video artist Jan van Nuenen and game hacker Walter Langelaar.
If we survive the first night, we expect more to explore with Poppekastkrakers with electrotheatro, Paul Klotz with whitelight LED art, C-men micromusic visuals, Unyx, Via Oral’s nouveau hippie dada, Reinier Kranendonk with his running meat machine and more state-of-the-art computer- and web-technology by Eelco Wagenaar & Arjan Scherpenisse, Sander Veenhof, Angelo Vermeulen, Danja Vasiliev…"
Saturday, December 20, 2008, 14:35DADAMACHINIMA is an exhibition I curated for Planetart on the topic of 'avant-garde videogame modification', showing great work by some of my favourite people in this particular field...
hell, it even holds a brand spankin' new JODI, so if yr around Amsterdam go check it out!
artists on show include Aram Bartholl, Julian Oliver, JODI, Gottfried Haider, Ludic Society, Joan Leandre, Paul B. Davis, Marc van Elburg, Friedrich Kirschner Gordan Savicic and maself..
Big thanks to teh moddr_ crew and WORM for backing this up.
Saturday, December 6, 2008, 18:22ok, so i just came off dutch radio show Radio Online where i was asked to shed some light on the Pirates-Of-The_Amazon situation;
While being portrayed as one of the 'driving forces' behind the project and possibly even 'the author', i was asked about how the add-on actually works, how this is an artistic project, and several questions regarding Stichting Brein's response and also the response from Amazon (and their lawyers) - and the consequent take-down.
To conclude some of these things here:
Sure, i know the guys who made it. I think it is great work and believe this shows through the discussion it now generates, therefor i have supported the project and will continue to do so. This also goes for the medialab which i am a part of, and i am happy to say that we have worked with the project authors which also led us to organise and host the upcoming Artzilla.org Launch Party on the 13th.
However as far as being 'responsible' for it or even being one of the authors, i will say this: The afore mentioned anti-piracy organisation seems to conclude from a post i made to Nettime that i am the projects author, while my main purpose there was of course to advertise the event i am organising at WORM, since thats what i do... and besides that I think from looking at the stuff on this website (which is my homepage) you could conclude that i am not really into coding Firefox add-ons... not my thing really ;)
Nevertheless Brein proceeded to send me an email claiming I was the author and kindly requesting me to take the website down, accompanied by several reasons why I am, according to them, breaking the law.
This subsequently went into dutch mainstream media, which i find rather unfortunate since it presumes the 'student' to be me, while (again) i am not and furthermore i'm not even a student at PZI/MDMA at all, at least not anymore.
I won't go into the further details on this here, but basically my response to Brein director Tim Kuik was an invitation to the event on the 13th - so he can engage in the discussion there, and i certainly hope he does exactly that.
And just to say the actual take-down of the website was done by free choice of the authors after they had been contacted by Amazon lawyers, already one day after the release, so Brein really didn't have anything to do with that..
Here's a selective overview of major articles and blogposts on the topic, with also the current state of the project as it now roams the interwebz:
initial release: Torrentfreak.com posts an article with a rather suggestive title, the story also appears on digg.com, where it receives quite some attention.
The story goes crazy in the blogosphere and later also mainstream media catch on, like the Washington Post, Wired, and the New York Times - to name but a few.
In the meantime the letter from Amazon lawyers arrives and the work gets taken down; since many people complain about the site not being accessible anymore, Torrentfreak decides to mirror the .xpi file on their site, which can be found on the bottom of the original article (actually also Wired links directly to that file in their article).
Also the torrent-community decides to host the file, as it now also appears on the Pirate bay.
In the comment section on the Piratebay a discussion emerges on how to improve the add-on and plans are made to release and host a new version. Next to that, after an article on CNet, comes the (imo) most hilarious bit so far: a new add-on that 'reverses' the original 'Pirates of the Amazon' code:
"You've seen "Pirates at Amazon", now here's the reverse - adds GoogAzon-style quick Amazon results to ThePirateBay.org and Mininova.org websites. For those with an attack of Conscience (or simply impatience), here's a plugin to help you sleep at night."
you can get that one here, and to me this shows (quite elegantly i might add) that at least some people appreciate the humor of all this...
edit: as far as the current 'revision into parody' on the original site goes; i dont agree with this at all, i believe the authors/artist should stand behind what they have created - and besides that i believe the reasons to be 'scared' are largely overblown...
but thats another story.
Wednesday, November 5, 2008, 18:19new website is up:
Monday, October 6, 2008, 22:08i recently switched hosting providers on a diy whim, this site now lives on a serf provided by the wonderful k0a1a.net - if you experienced trouble contacting me in the last few days it was because of the move, so shoot again..
a new version of nOtbOt will be presented at WORM as a new work by WORM T. Schippers in the 'Exposé Varié' exhibition [which is actually an ode to the work of dutch artist Wim T. Schippers]
also landed a new job at my favourite dutch academy, the AKI. I'm teaching a minor on art in public space, with a more specific focus on the blending between virtual and physical realms in this. The academy had to deal with many structural re-organisations lately, which also led to a new naming scheme for all the departments >> I'lll be working mainly in the 'autonomous3D' department, how cool is that ;)
last update here is that i got nominated for a very nice two month residency at Hangar in Barcelona...
despite being crazy busy the coming time i so hope to get this, so more soon!